Monday, February 11, 2008



You should know what this is for... ;)

Friday, January 18, 2008

I haven't updated recently, but I will now. I'll create a small walkthrough with cheats, hints, tips about the hard level of Super Mario Flash.

Spoilers Ahead!!!
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Walkthrough:
1. You start out on a falling platform, let it fall and jump across the bullet bills on top of the cannon.
This is easier then it sounds.
2. Back up to the edge of the cannon and jump right before you fall off to get on the invisible blocks.
This is harder then it sounds.
3. Jump up on the block while the fire is not in your way, then jump over to the pirahnas. Jump, then move in midair to dodge the piranha plants and make sure you don't land on the spiny.
This is easier then it sounds
4. Run over and make a jump to the platform that will go up, dodge the plants and then jump on the blocks to the right.
This is the easiest part.
5. Jump far over, on to the platform that goes right, and jump over the blocks, avoiding the hidden ones. Then jump past the rotating fire bar and out the other side. Jump and hit the hidden block then get on top of it, and climb the two ledges. Finally, if you were fast enough, you should be able to jump and land safely on the platform.
This is the hardest part.
6. Jump up on the far pipe, and walk to the very edge. Jump and hit a hidden block, due the same on top of it.
Simple enough.
7. Do the same as on the cannon and jump over as far as you can. Don't go to far. Then jump over the flaming bar and land back on the same area. Then jump on the two flying koopas when they're down low and get to the other side.
Very hard.
8. Jump across the next hole using the hidden block by the edge.
Easy.
9. Don't let them fool you... that's not a real flag. Jump over to the block it's always standing on and then jump over to the other edge.
Tricky, but not challenging.
10. Get past the other ledges and walk up the 'steps'.
Medium.
11. The only thing that stands in your way and the flag is the obvious; a hidden block. Hit it first (in the same position as the other were) and then jump on top of it. Jump over to the flag, and you're done!
Easy.

Glitches:
1. At the start just keep jumping up on the same platform, even after it falls. You'll be jumping on nothing. This could save one of Mario's lives.
2. The collision detection on the other two moving platforms isn't stretched out to the whole area (Basically, you'd touch the platform, but you'd go through it.), so be careful if you think that you're going to get on it, but you really aren't.

Wednesday, December 19, 2007

Mario Kart Wii


Mario Kart Wii, which is being released, in spring 2008, will be in the shadow of Brawl, but will probably be the next big game in that period. The Wii Wheel will be used, allowing better controls. It will feature past courses like Yoshi Falls, DK Mountain, Sherbet Land and Peach Beach. It will also have an online racing mode that lets you have up to twelve players. I think that the controls are going to give the game the most replay value it has ever had. Other things about this game are, the better graphics, bigger courses, and new characters and items. I get some of my information from wikipedia, as was evident in this. http://en.wikipedia.org/wiki/Mario_Kart_Wii

Monday, December 17, 2007

Super Smash Bros. Brawl

In case anybody hasn't heard of this yet, because of frequent crashes, SSBB's release will be delayed to March 9th, 2008. A demo version has been played by willing participants, and their comments state it to be the best fighting game yet. They talk about fun stages, and the controversial final smash, and we all know... we can't wait.